During all those experiments I’m “secretly” having with brushes about making buildings etc…I’ve had lots of software issues.
(Thanks AMD for your horrible graphic cards’ drivers)
This led me to have to leave manga studio which is lagged to the bone since a few time. Hopefully found Krita to replace it. Krita is open source and has an incredible set of brush engines and individual curves for every brush you use (and yes a general curve, independent from the driver’s cruve settings !!)…that’s enough of an edge for me to overlook all the crashes and bugs I encounter while using it.
So I’ve tweaked brushes to death until I can find a nice brush that can compare proudly to the one I used in manga studio. But in the end I managed to get a set of brushes that are far better.
They feel so true, It’s the first time I’m getting the results of my real life chinese brushes. To the point I have to mimic my old moves to get the same strokes variation.
So yes obviously I’ve taken the opportunity to make hair brushes, which I never took the time to do in the past. I’m very happy it gives my panels an extra boost (wait to see Zeim’s beard ! It looks very dense now !)